⬢github D · 140 ★ +24 since we first saw it · pushed 8 h ago · MIT
Kapendev/parin
A delightfully simple 2D game engine.
Parin is a 2D game engine for the D programming language, positioned between minimal libraries like raylib and full engines like Godot. It's code-driven with no mandated architecture, ships with pixel-perfect physics, dialogue systems, animations, tile maps, and extras like Box2D, and targets Windows, Linux, macOS, and the web via WebAssembly.
Why now: It was recently featured in a Show HN discussion framing it as a middle ground between raylib and Godot, drawing attention to its simplicity and Dlang-based design.
Who it is for: Indie game developers and hobbyists—especially those curious about the D language—who want more structure than raylib without the overhead of a large engine.
cross-platformdlanggame-developmentgame-enginegame-frameworkgamedevgraphicswasmwebassembly
Stars over our 337 snapshots: 116 to 140, since 3 d ago.
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