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⬢github C · 6.7K ★ +5.8K since we first saw it · pushed 10 h ago · MIT

ly05010419/MacNativeGames

Play your own Tears of the Kingdom and Breath of the Wild natively on Apple silicon Mac, iPhone and iPad. Not an emulator: the game's ARM64 code runs directly, NVN rebuilt on Metal. Bring your own game.

A C-based project that turns your own copy of The Legend of Zelda: Tears of the Kingdom (XCI/NSP plus prod.keys) into a native Apple silicon Mac app. Rather than emulating, it runs the game's ARM64 code directly, uses a small host to answer Switch system services, and rebuilds NVN graphics on Metal 4, with automatic shader caching for smoother play.

Why now: It went viral on GitHub's most-starred new repos after a rapid October update adding v1.4.3 support and first-launch shader prewarming, with reported ~90 FPS after warm-up on M4 Macs — remarkable claims for a day-old project.

Who it is for: Apple silicon Mac owners who legally own Tears of the Kingdom and want to play it natively on macOS rather than through an emulator.

nintendo-switchmacosapple-siliconmetalreverse-engineeringgaming

apple-siliconarm64breath-of-the-wildgame-portiosipadosmacosmetalnative-porttears-of-the-kingdom

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Stars over our 963 snapshots: 931 to 6.7K, since 13 d ago.

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