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2XKO
Trends
- 1Report claims Riot's massive player targets doomed 2XKO●Riot's absurd expectations of player counts 'in the high hundreds of thousands, if not millions' doomed 2XKO from the st
A report says Riot Games' 2XKO, its upcoming fighting game, was set up to fail because leadership expected player counts 'in the high hundreds of thousands, if not millions'. The claim suggests development costs ballooned under those targets, putting the project in a difficult position from the start. Gamers are debating whether such expectations are realistic for a new fighting game in a crowded market.
- 2Riot Co-Founder: 2XKO Needed Millions of Players to Survive●Riot Games Co-Founder Says 2XKO Needed ‘Hundreds of Thousands, if Not Millions’ of Monthly Active Players to Survive The
Riot Games co-founder, co-chairman and chief product officer Marc Merrill says the fighting game 2XKO would have needed hundreds of thousands, if not millions, of monthly active players to justify its continued development. The admission has sparked discussion among players about the game's commercial expectations and what such a threshold means for its future, with fans debating whether the title can realistically reach the audience Riot requires.