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3D graphics
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- 1AMD buys AI 3D world startup in multibillion-dollar deal●AMD compra startup de IA que cria mundos 3D por R$ 43 bilhões https:// fed.brid.gy/r/https://tecnoblo g.net/noticias/amd
AMD has acquired a startup that uses artificial intelligence to generate 3D worlds, in a deal reported at around R$43 billion (roughly US$8 billion). The move signals AMD's push to expand beyond chips into AI-driven graphics and simulation technology, tightening competition with Nvidia in the fast-growing generative AI and 3D content market.
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A 1995 article on wavelets in 3D graphics has resurfaced, drawing attention on a developer forum. The piece explores how wavelet transforms can compress and represent three-dimensional data such as surfaces and lighting, a technique relevant to rendering and geometry processing. Readers are revisiting the mathematical foundations and discussing how the ideas hold up in modern graphics pipelines.
- 3Hackaday Explores the Math Behind 3D Graphics Perspective●The Deep Magic of 3D Graphics Perspective https://hackaday.com/2026/09/29/the-deep-magic-of-3d-graphics-perspective/ # G
Hackaday has published a new article examining how perspective projection works in 3D graphics, walking through the underlying mathematics that make three-dimensional scenes appear correctly on flat screens. The piece, tagged under graphics, 3D printing and programming, breaks down the projection techniques used by developers and hobbyists working in rendering and 3D printing workflows.