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Nvidia DLSS

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  1. 1
    OpenDLSS Project Recreates Nvidia's DLSS Neural Rendering in Vulkan●OpenDLSS: A Vulkan Reimplementation of Nvidia's DLSS 5 Neural Rendering NetworkYhnTechnologySemiconductors27730 min ago

    A developer has released OpenDLSS, an open-source Vulkan reimplementation of Nvidia's DLSS 5 neural rendering network. The project, hosted on GitHub, aims to reproduce Nvidia's AI-powered upscaling and frame generation technology outside of Nvidia's proprietary ecosystem, potentially letting it run on GPUs from any vendor that supports Vulkan.

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    Hideo Kojima criticises AI upscaling for overriding creators' intent●Hideo Kojima Has ‘mixed’ Feelings on DLSS 5 Because AI Can’t Understand Creators’ Intentions: ‘I don’t much like that idMmastodonCultureGaming26 h ago

    Game designer Hideo Kojima says he has mixed feelings about Nvidia's DLSS 5, arguing that generative AI upscaling cannot understand a creator's intentions. 'I don't much like that idea,' he said, suggesting AI-altered visuals risk distorting the artistic choices filmmakers and game developers make. His comments feed into the wider debate over AI's role in creative industries.

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    Stalker 2: DLSS sharpening adjustable, but depth of field not fully off●# gaming # Stalker2 Gut: Man kann die Schärfe von DLSS im Grafikmenü händisch einstellen und das Game bringt Reflex mit.MmastodonCultureGaming12 d ago

    Players discussing Stalker 2's PC graphics settings note a plus: DLSS sharpness can be adjusted manually in the menu, and the game supports Nvidia Reflex. The main complaint is that the depth of field effect cannot be completely disabled in the graphics menu, forcing PC players to edit the game's INI configuration files to turn it off. Some are asking the developers why the option is missing.

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