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RE Engine
Trends
- 1A software engineer's guide to how a Lean proof works●Anatomy of a Lean proof for software engineers
Engineer Agost Biro has published a walkthrough of a Lean proof, breaking down for software engineers how the interactive theorem prover encodes mathematical statements and checks them mechanically. The post explains proof structure and tactics in terms familiar to programmers, and is drawing attention among developers curious about formal verification and how proof assistants relate to everyday software practice.
- 2
Capcom has announced plans to incorporate artificial intelligence into its RE Engine, the game engine behind titles such as Resident Evil and Monster Hunter. The company says AI could streamline development workflows and improve in-game elements like character behaviour and graphics processing. The news is drawing attention from gamers and developers, with discussion focused on how AI might affect game quality and the studio's future releases.
- 3What should software engineers call themselves now?●Ask HN: What's a good title for a software engineer now?
A discussion is underway on Hacker News asking what job title best fits a software engineer today. Participants are weighing traditional titles like engineer or developer against newer options, reflecting ongoing uncertainty in the industry as roles shift with AI tools and changing job market expectations.
- 4Only 5,000 elite software engineers exist, essay claims●There are only 5,000 elite software engineers in the world (2025)
A new essay by engineer Jared Palmer argues that only about 5,000 truly elite software engineers exist worldwide as of 2025. The piece has drawn attention and debate on developer forums, where readers are weighing in on how programming talent should be measured and whether such a small elite really exists in an era shaped by AI coding tools.
- 5Gamers Debate Their Feelings on Capcom's RE Engine●Whats your current feelings on Capcom's RE Engine? https://www. resetera.com/threads/1651924 # gaming # videogames # res
A discussion thread on the Resetera forums is asking gamers to share their current feelings on Capcom's RE Engine, the in-house game engine used in titles such as Resident Evil Village and Street Fighter 6. The topic is drawing replies from players weighing in on the engine's performance, visuals and recent output.
Repos
- CAPCOM-TD-OSS/REDox High-performance, token-based structured data engine for .NET. A core component of REX, the technology behind CAPCOM