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- 1Google open-sources Three-Live for AI-generated 3D experiences▼Introducing Three-Live: turning AI-generated Three.js into interactive 3D, AR, and WebXR across web and mobile
Google announced Three-Live, a new open-source project that converts AI-generated Three.js code into interactive 3D, augmented reality, and WebXR experiences usable across web and mobile. The tool aims to bridge the gap between generated 3D code and production-ready, immersive applications, making it easier for developers to build AR and XR content directly in the browser.
- 2SteamOS 0.5.7 beta for Steam Frame adds WebXR support●SteamOS 0.5.7 Beta for Steam Frame brings WebXR, improved settings and more https:// lemmy.zip/post/74418738
Valve has released SteamOS 0.5.7 in beta for its Steam Frame VR headset. The update brings WebXR support, allowing browser-based virtual reality experiences to run on the device, alongside improvements to the settings interface and other fixes. Gamers following the headset's development are watching how quickly the software is maturing with these incremental beta releases.
- 3Google Launches AI-Powered 3D Tool Three-Live●Google’s New AI-Powered 3D Tool Three-Live Brings Interactive 3D, AR and WebXR to Web and Mobile
Google has introduced Three-Live, an AI-powered 3D tool that brings interactive 3D content, augmented reality and WebXR support to web browsers and mobile devices. The tool aims to make it easier for developers to build immersive, AR-ready experiences without native apps. Coverage so far comes from technology publications describing it as a step toward richer 3D on the open web.