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digital screens
Trends
- 1Most young adults say smartphone use harms daily life●8 in 10 people aged 16-34 say smartphone use harms their everyday life
A new survey reported in the Netherlands finds that 8 in 10 people aged 16 to 34 believe their smartphone use harms their everyday life. The finding points to widespread concern among young adults about screen time, focus and wellbeing, and is prompting discussion about phone habits and possible limits on digital use.
- 2Artist shares 100 days of animal sketches done instead of scrolling●Detox Doodles! These animals are from my 100-day journey to swap scrolling for sketching: https://www. joyousjoyness.com
An artist has completed a 100-day project called Detox Doodles, replacing time spent scrolling on her phone with daily sketching, focusing on animals such as orangutans. She has published the resulting ink drawings on her website. The project is being shared as an example of swapping screen time for a creative habit.
- 3The Case for a Techlash Against Digital Life●Can We Survive the Digital Age Without Going Analogue? A Case for Techlash
A commentary argues that people may need to step back from digital technology, making the case for a 'techlash' — a backlash against the dominance of digital tools in everyday life. The piece questions whether it is possible to survive the digital age without reverting to analogue habits, reflecting a growing debate about screen dependence, privacy and the effects of constant connectivity on wellbeing.
- 4Why screens alone don't make in-store retail media work▼Why screens alone don’t create a successful in-store retail media network
Retail trade commentary argues that simply installing digital screens in stores is not enough to build a successful in-store retail media network. The piece suggests retailers need more than hardware — including relevant content, audience measurement and advertiser demand — to turn screens into a genuine revenue channel. It reflects a broader debate about how physical retail can compete with e-commerce platforms in the fast-growing retail media advertising market.
- 5Apple and pediatricians release family digital habits guide●Apple and the American Academy of Pediatrics release new guide to help families build healthy digital habits
Apple and the American Academy of Pediatrics have jointly released a new guide to help families build healthier digital habits. The resource is aimed at parents navigating children's screen time and device use. It reflects ongoing collaboration between the tech industry and health professionals on children's wellbeing, a topic that continues to draw attention from families and pediatric experts.
- 6New Camera Targets Photographers Feeling Digital Fatigue●This Film Photography-Inspired Camera is for People Experiencing Digital Fatigue https://petapixel.com/2026/09/29/this-f
PetaPixel reports on a new camera designed for people experiencing digital fatigue, drawing inspiration from film photography. The device, called Await, leans into analog aesthetics and slower, more deliberate shooting habits as a counterpoint to always-connected digital devices. The piece is being shared among photography enthusiasts interested in the ongoing analog revival and simplified tech.
- 7Wonkathon 2026 Asks Who Should Regulate School Technology▼Wonkathon 2026: What rules should govern the uses of digital technology in schools—and who should set them?
The Thomas B. Fordham Institute has launched Wonkathon 2026, posing a central question about education policy: what rules should govern the use of digital technology in schools, and which authorities—federal, state, or local—should set them. The education think tank is inviting policy thinkers to weigh in on how devices, apps, and digital learning tools should be regulated in classrooms.
- 8Park Hill parents push for less classroom technology▼Up North Dispatch: New Park Hill parent group advocates for less tech in classrooms
A newly formed parent group in the Park Hill school district is advocating for reduced use of technology in classrooms. The effort, reported by the Kansas City Star, adds to a wider national debate among parents and educators over how much screen time and digital learning belongs in schools.
- 9Art Zoo Museum adopts screen-free audio guides via Guide-ID●Guide-ID helps Art Zoo Museum evoke deeper connections with screen-free audio
Art Zoo Museum is working with Guide-ID to offer visitors screen-free audio interpretation, aiming to encourage deeper, more direct engagement with its exhibits. The audio guide system lets audiences listen to stories about the artworks and installations without looking at a device, keeping attention on the displays themselves. The collaboration is being highlighted as part of a broader trend of museums rethinking digital tools in gallery spaces.