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    Handles are the better pointers, developer essay resurfaces●Handles are the better pointers (2018)Yhn456 d ago

    A 2018 technical essay arguing that handles are a safer and more robust alternative to raw pointers in game engine and systems programming is circulating again. The piece explains how handle-based designs avoid dangling pointer bugs and use-after-free errors by adding a layer of indirection with generational indices. Developers are debating the trade-offs versus plain pointers and modern language features.

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    Developer builds chat window in Godot on live stream●Getting the Godot-based chat window to display the chat message! https:// twitch.tv/sleepytealcoder https:// stream.placMmastodonTechnologySoftware18 d ago

    A programmer streaming under the name sleepytealcoder is live-coding a chat window in the Godot game engine, working on getting incoming chat messages to display in the window. The session is being simulcast across Twitch, Streamplace and Picarto. The project is being followed by viewers interested in software development and indie game tooling.

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    Developer builds chat forwarding from desktop client into Godot chat window●Getting the desktop client to forward chat messages to the Godot-based chat window! https:// twitch.tv/sleepytealcoder hMmastodonTechnologySoftware19 d ago

    A developer is streaming work on getting a desktop chat client to forward messages into a custom chat window built with the Godot game engine. The live coding session, promoted across Twitch, Stream.place and Picarto, follows progress on an in-house tool that displays chat within a Godot-based interface.

  4. 4
    Epic confirms AI tools now used to code Unreal Engine 6●'Yes, we are vibe-coding things': Epic confirms it's using AI tools to code Unreal Engine 6, Fortnite, and more 'We areMmastodonCultureGaming112 d ago

    Epic Games has confirmed it is using AI coding tools — which it describes as 'vibe-coding' — in the development of Unreal Engine 6, Fortnite and other projects. The company says it is 'more concerned about the risks of moving too slowly than we are about AI skepticism', signalling a deliberate, company-wide embrace of AI-assisted programming despite ongoing debate in the industry.

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