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- 1Qualcomm unveils Snapdragon 8 Elite Gen 6 and Extreme variantβQualcomm has announced the Snapdragon 8 Elite Gen 6, this year joined by the 8 Elite Extreme Gen 6 too. The company desc
Qualcomm has announced the Snapdragon 8 Elite Gen 6, its new flagship smartphone chip, alongside a second premium model, the 8 Elite Elite Extreme Gen 6. The company positions both as flagships, with the differences between them relatively minor: mostly improved AI processing, video capture, and gaming performance. Coverage so far focuses on whether the two-tier flagship approach meaningfully separates high-end phones.
- 2
Spin Master has acquired a toy technology startup, adding new tech capabilities to its portfolio of toys and games. Details on the target company, deal size, and strategic rationale have not yet been widely reported. The move fits Spin Master's pattern of buying innovative firms to strengthen its product lineup in the competitive toy industry.
- 3Sony to skip CES 2027 in entertainment pivotβSony Is Skipping CES In 2027 As It Focuses More On Entertainment
Sony will not have a presence at CES 2027, according to an Engadget report, as the company shifts its focus increasingly toward its entertainment business, including games, music, and film, over consumer electronics shows. The move marks a notable change for one of the tech show's most recognizable exhibitors and fuels debate about how much CES still matters to major hardware brands repositioning themselves around content and services.
- 4Microsoft Gaming Cuts Another 277 Washington State JobsβMicrosoft Game Division Shuffles Dump Another 277 WA State Jobs
Microsoft's gaming division has eliminated another 277 jobs in Washington state, according to a new filing, as restructuring across the company's games business continues. The latest cuts add to a wave of layoffs affecting studios and corporate roles this year, and industry watchers are questioning how deep the shake-up will go for the region's game development workforce.
- 5
A Chicago Tribune column reports that a major gaming company is pushing back against betting odds attached to video game events or outcomes. The piece examines why the industry leader dislikes the current odds and what that means for the growing intersection of gaming and gambling. Details beyond the headline are limited, so the exact company and dispute remain unspecified.
- 6Video game publishers multiplying rapidly in RussiaβIn Russia, the number of video game publishers has been increasing rapidly
The number of video game publishers operating in Russia is growing quickly, according to an industry report. The growth is linked to Western publishers withdrawing from the Russian market, leaving space for domestic companies to step in and license, localize and distribute games locally.