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Mmastodon BusinessStartups first seen 14 h ago, last 14 h ago, peak #4

Indie developer explains why going independent was worth it

Original: Why go indie I started the project because I wanted to experiment with a mechanic I couldn't find in any existing game.

An independent game developer is explaining why they started their own project rather than joining an established studio. The mechanic they wanted to explore did not exist in any commercial game, so they built it themselves. They describe creative freedom as the biggest draw of indie work, while acknowledging the downside: without a corporate roadmap, every decision, risk and setback rests on the developer alone.

Why now: It resonates with developers and creators weighing creative freedom against the burdens of working without corporate support.

indie game developmentindependent developers

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