Mmastodon CultureGaming first seen 16 h ago, last 16 h ago, peak #4
Players reassess Sekiro's demanding combat after bouncing off
Original: Man, I really need to play Sekiro again, but it’s going to need ‘The Unlearning’ one more. If you tried it and bounced o
A player says they need to replay Sekiro: Shadows Die Twice, admitting the first attempt failed because the game demands unlearning the habits of other Soulsborne titles. They argue that once the parry-based combat clicks, Sekiro stands above FromSoftware's other games. The remark is part of an ongoing debate about the game's steep learning curve and whether its deflection system rewards persistence over brute-force play.
Why now: Gamers continue debating Sekiro's unusual combat and its reputation as the hardest FromSoftware title to adapt to.
Sekiro: Shadows Die TwiceFromSoftware
Evidence
- Man, I really need to play Sekiro again, but it’s going to need ‘The Unlearning’ one more. If you tried it and bounced off, it’s probably because it’s so different from the other Soulsborne games. But it’s also the best, and it’s not even close. Sekiro kicked my arse the first… · ADHDruid@infosec.exchange · 2
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