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GTA VI Suspected of Cutting Traffic Density for Stable Performance

Original: gta

Discussions are circulating that Grand Theft Auto VI may feature reduced traffic density in its game world, with players suspecting the trade-off was made to keep frame rates stable on consoles and mid-range hardware. The claim has sparked debate among fans about whether Rockstar is prioritising smooth performance over a densely populated open-world city, and how noticeable the difference might be compared with earlier entries in the series.

Why now: Fans are scrutinising Grand Theft Auto VI's technical details ahead of its release, making any perceived performance compromise a hot topic.

Grand Theft Auto VIRockstar Games

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