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Mmastodon TechnologySoftware first seen 13 h ago, last 12 h ago, peak #1

Game developer fixes lightmapper bug caused by infinite sun brightness

Original: Testing my lightmapper with a sunny scene This didn't work at all at first because the sun disk is encoded as +inf which

A game developer working on an open-source lightmapping tool tested it with a sunny outdoor scene and found it failed completely. The problem was that the sun disk is encoded as positive infinity, which broke the lighting math, so they added a clamping feature to handle extreme values. The fix is being shared with the game development and indie developer community.

Why now: The developer shared a technical debugging story that resonates with other game developers working on rendering and lighting tools.

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