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GM advice: recurring villains make better supers campaigns

Original: GM Tip: When running supers, build a rogues gallery of recurring villains. After the first defeat, they come back with n

A game master tip circulating in tabletop RPG circles advises people running superhero campaigns to build a rogues gallery of recurring villains. The idea is that after a first defeat, villains return with new tactics, grudges and unlikely team-ups, and that personal vendettas produce richer stories than one-off random threats. It is a familiar piece of advice, echoing how classic superhero comics use archenemies.

Why now: Gamers enjoy sharing and debating practical advice for running superhero tabletop campaigns.

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