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✉news CultureGaming first seen 20 h ago, last 1 h ago, peak #25

New Qaggiq video game supports Inuit youth mental health

Original: Virtual Qaggiq video game promotes mental health for Inuit youth

A virtual Qaggiq video game has been created to promote mental health among Inuit youth, drawing on the traditional Inuit gathering practice. By grounding wellbeing support in Inuit culture and community, the project offers young people a culturally relevant resource, and it is drawing attention as an example of how games and Indigenous knowledge can work together.

Why now: Interest in culturally grounded mental health resources for Indigenous communities and the growing use of games for wellbeing

QaggiqInuit

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Rank over time, top of the chart is #1. 3 snapshots from 20 h ago to 1 h ago.

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