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Aras Pranckevičius Publishes Fast Blur With Animated Radius

Original: Fast Blur with Animated Radius

Graphics programmer Aras Pranckevičius has published a blog post on implementing a fast blur effect whose radius can be animated smoothly, aimed at real-time rendering work. The writeup walks through a technique that keeps the blur efficient while allowing the radius to change per frame, a common need in games and user interfaces. Readers on Hacker News are discussing the implementation details.

Why now: The technical writeup offers a practical rendering technique of interest to game and graphics developers.

Aras PranckevičiusHacker News

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