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Aras Pranckevičius Publishes Fast Blur With Animated Radius
Original: Fast Blur with Animated Radius
Graphics programmer Aras Pranckevičius has published a blog post on implementing a fast blur effect whose radius can be animated smoothly, aimed at real-time rendering work. The writeup walks through a technique that keeps the blur efficient while allowing the radius to change per frame, a common need in games and user interfaces. Readers on Hacker News are discussing the implementation details.
Why now: The technical writeup offers a practical rendering technique of interest to game and graphics developers.
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- Fast Blur with Animated Radius · luu · 17
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