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- 1
The reverse engineer behind the effort to document and reconstruct the PC-98 era Touhou Project games has announced their retirement. Their work underpinned efforts to preserve and reimplement the five early Touhou titles originally released for the Japanese NEC PC-98 platform in the 1990s. The retirement marks a notable moment for the fan preservation community, which has relied on their technical contributions to keep the classic games running on modern systems.
- 2
Developers report that Steamcmd, Valve's command-line tool for installing and updating Steam game servers, does not work on Apple Silicon Macs. The warning circulated among engineers who rely on the tool to deploy dedicated servers, raising concerns for teams building on Macs with M-series chips and prompting discussion about native ARM support and workarounds such as Rosetta.
- 3New GTA 5 brick ragdoll physics compilation draws big attention●GTA 5 BRICK ATTACK Knockbacks Ragdoll Compilation & Epic Fails - Euphoria Physics #18
A compilation of GTA 5 clips showing characters being knocked back by brick attacks is circulating widely, racking up over 100,000 likes. The montage highlights the game's Euphoria physics engine, which produces realistic ragdoll reactions when characters are struck, leading to a string of dramatic knockbacks and comedic fails. Fans of physics-based game footage are sharing it as the latest entry in an ongoing series.
- 4Rivian turns to video game tech for self-driving▼Rivian turns to video game tech as its self-driving bill grows
Rivian is adopting video game technology as it develops its self-driving systems, with the costs of building autonomous driving software climbing. The electric vehicle maker joins other automakers looking to game engine tools and simulation techniques to train and test driver-assistance features more cheaply than real-world testing allows. The move highlights mounting pressure on EV companies to control spending on software development.
- 5Period-accurate decompilation of original Civilization released●Show HN: Civ 1 period accurate decompilation
A developer has released a period-accurate decompilation of the original Sid Meier's Civilization, publishing the project on GitHub. The work reconstructs the 1991 strategy classic's code in a style faithful to its era, aiming to make the landmark game's internals understandable and portable. The release is drawing attention from programming and retro gaming enthusiasts debating its accuracy and usefulness.
- 6Game Creek Video Duo Mitchell and Nigro Lead Yogi Team▼Game Creek Video’s Lauren Mitchell, Gianna Nigro Lead Yogi-Based Team as Female EIC Duo
Game Creek Video's Lauren Mitchell and Gianna Nigro are leading a Yogi-based team as a female engineer-in-charge duo. The appointment highlights women taking on senior technical leadership roles in broadcast and mobile production, an industry long dominated by men, and reflects growing attention on diversity behind the scenes of live sports coverage.
- 7Major game decompilation site shuts down, blaming AI●Game decompilation site is closing because AI has 'broken the community aspect'
One of the largest game decompilation sites is shutting down, with its maintainers saying AI tools have 'broken the community aspect' that made the project worth running. Decompilation efforts have relied on hobbyist collaboration to reverse-engineer classic game code, and contributors reportedly feel automation has drained the cooperative spirit driving that work. The announcement is drawing debate among developers and gaming fans about AI's impact on grassroots reverse-engineering communities.
- 8GameMaker engine going free for commercial use on PC●The GameMaker engine series behind Undertale, Hotline Miami and Spelunky is going free for commercial use on PC https://
GameMaker, the game engine behind hit indie titles such as Undertale, Hotline Miami and Spelunky, is making its PC version free for commercial use. Developers will be able to build and sell PC games without paying for a licence, a significant change for small studios and hobbyists. The move is being warmly received in indie gaming circles, with many pointing to the engine's track record of producing successful, influential independent games.
- 9CD Projekt thanks BioWare on 19th Witcher anniversary●CD Projekt marks the 19th anniversary of its first Witcher RPG with a tribute to BioWare: 'Their support helped turn our
CD Projekt Red is marking 19 years since the release of its first Witcher RPG with a public tribute to BioWare, crediting the studio for support that 'helped turn our vision into Geralt's first interactive adventure.' The original Witcher was built on BioWare's Aurora engine, and CD Projekt acknowledged that BioWare contributed more than just the technology. Gaming fans are revisiting the 2007 debut that launched the studio's rise.
- 10GameMaker engine goes free for commercial use on PC●The GameMaker engine series behind Undertale, Hotline Miami and Spelunky is going free for commercial use on PC Here's s
GameMaker, the engine behind indie hits like Undertale, Hotline Miami and Spelunky, is removing fees for commercial use on PC. Developers will soon be able to build and sell PC games with the tool without paying for a commercial licence. The move is being welcomed as good news for indie developers, given the engine's track record behind some of the most successful indie releases of the past decade.
Repos
- JoasASantos/REA-Prompts REAP - Prompts for you to use REA (Reverse Engineer Anything), get the most out of it, and clone or break down any progr
- SubmitGame/awesome-decomp-games Rated, auto-refreshed list of decompiled, recompiled & reverse-engineered games: decomps, static recomps, source por
- cranebeaker/coop-anything Co-op Anything: point your AI agent at any single-player game and play it with friends (online and/or splitscreen!). MCP
- peiikai/LASRecomp Static recompilation of Link's Awakening (Switch) to native macOS, Windows and Linux
- Awakenchan/LanternEngine Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs native
- ahwootech/BRUTAL A free, open source C# framework for making games, or your own game engine. Direct access to native APIs and Vulkan, wit
- ihhub/fheroes2 fheroes2 is a recreation of Heroes of Might and Magic II game engine
- sjmelia/civd Reverse-engineered source code for the MS-DOS version of the 1991 game "Sid Meier's Civilization".
- Noniv/web-ocean Real-time WebGPU ocean renderer written from scratch, no engine. FFT waves, whitecaps, sun glitter, physically based sun
- maxilevi/project-hedra Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC
- antoniovazquezaraujo/LeTrain The Letter Train Simulator